Meta Quest Games that give Ready Player One vibes
- RZIVAL

- Mar 28
- 4 min read
Ready Player One shows a version of virtual reality where people can basically do anything. Race cars, fight giant robots, jump into movies, and hang out in crazy virtual worlds.
And obviously, the Quest today is far from being at OASIS-levels (and probably for the best). But I was wondering: what games DO we have today that are the closest to the level of VR shown in Ready Player One?
I looked at some of the most memorable scenes from Ready Player One, and figured out which Quest games are closest.

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1. The Race
One of the most famous scenes in Ready Player One is the opening race.
Everyone launches into this huge chaotic track filled with explosions, obstacles, and random insanity.
We don’t really have races this big on the Quest, but there are definitely games that capture that same feeling of speed.

One that reminds me of that scene is VRacer Hoverbike.
Instead of cars, you’re riding these futuristic hoverbikes flying through tracks at ridiculous speeds. And because you’re in VR, you’re leaning into turns, dodging obstacles, and it actually feels way faster than it would on a flat screen.
There are even weapons and shields that you can use against other players to spice up the race.
Ironically, I find this game quite relaxing because once you turn off the weapons and power boosts, it kinda just feels like driving around in high speeds, which is super cool.
2. The Gundam Scene
Later in the movie there’s that moment where Daito turns into Gundam during the final battle. It’s one of those scenes that really sells the idea of VR letting you become something bigger than yourself.
There’s actually a VR experience on Quest that taps into that exact idea.

It’s called Mobile Suit Gundam: Silver Phantom.
Instead of just watching a Gundam fight, you’re basically inside the story looking around the cockpit and seeing everything from the pilot’s perspective.
And that sense of scale, like seeing a giant mech from the inside, is something VR does really well.
It also has a Mixed Reality feature where you could battle while your actual room is visible, and there’s also a portal that lets you go inside a gallery to view life-size Mobile suits and inspect them from every angle as if you were actually there.
And since this game is really an interactive movie, it almost fits perfectly in to the next thing on our list of Ready Player One scenes, and that is the Flicksync.
3. FlickSync
In Ready Player One, A Flicksync is a simulation in which an OASIS avatar assumes the place of one or more characters of a given movie.
Instead of watching a movie, players actually enter the film and interact with it.
VR storytelling is still pretty early, but there are already experiences that experiment with that concept.
One example is The 7th Guest VR.

You’re walking through the environment yourself, solving puzzles and uncovering the story instead of just watching it happen. It’s not literally jumping into a Hollywood movie yet, but it shows how VR can turn stories into something you explore.
And if you didn’t know, I recently made a short film about virtual reality. It’s called “The Metaverse Anomaly,” it’s less than 8 minutes long, and you can find it on Youtube or through this link. If you enjoy sci-fi, mystery, or just want to support my channel and my craft, you'll definitely enjoy it!
Watch below:
4. The Big Battle
Toward the end of Ready Player One there’s that huge battle with thousands of players fighting at once.
Now I want to preface something: VR is a niche tech, so you’re NOT going to have games with lobbies this full, in fact it can be quite challenging depending on what you’re playing.
A good example is Population: One. It’s basically a battle royale built specifically for VR.
You can climb buildings, glide across the map, and fight other players in real time.And because you’re physically aiming and moving, it feels very different from playing a shooter on a monitor.

I never got into it myself, but from what I gather, changes in game modes, the switch from paid to free play which attracted more children, and an overall decline in popularity has plagued the game over the years.
5. The Nightclub Scene
Ready Player One also shows a lot of social spaces where people just hang out in VR.
And this might be the part that already exists the most today.

Platforms like VRChat, Fluid, and Somnium Space let people meet up in virtual worlds, talk, explore, and just spend time together. There are concerts, events, weird custom worlds… basically all kinds of things happening there.
I’ve even had showings of The Metaverse Anomaly in Somnium Space and in Fluid with people from all across the globe, and it’s a super fun use case.
Got any other games you want to add?






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